ATVI » Topics » Cost of Sales-Product Costs (amounts in thousands)

These excerpts taken from the ATVI 10-K filed May 30, 2008.

Cost of Sales—Product Costs (amounts in thousands)

March 31,
2007

  % of
Consolidated
Net Revenues

  March 31,
2006

  % of
Consolidated
Net Revenues

  Increase/
(Decrease)

  Percent
Change

 
$ 799,587   52 % $ 734,874   50 % $ 64,713   9 %

        "Cost of sales—product costs" represented 52% and 50% of consolidated net revenues for the years ended March 31, 2007 and 2006, respectively. In absolute dollars, "cost of sales—product costs" increased 9% from $734.9 million for the year ended March 31, 2006 to $799.6 million for the year

61



ended March 31, 2007. The primary factors affecting the increase in "cost of sales—product costs" in absolute dollars and as a percentage of consolidated net revenues were:

    An increase in consolidated net revenues of 3% from $1,468.0 million for the year ended March 31, 2006 to $1,513.0 million for the year ended March 31, 2007.

    A higher percentage of our business relating to distribution which carries higher product costs than our publishing business.

    Higher net revenues from products for console platforms in absolute dollars and as a percentage of publishing net revenues from $812.3 million and 70% of publishing net revenues in fiscal 2006 to $886.8 million and 80% of publishing net revenues in fiscal 2007. Console products have higher costs of sales—product costs associated with them than PC products, due to the royalty payments to hardware manufacturers.

Partially offset by:

    Non-recurring write-downs of inventory costs recorded in fiscal 2006 in the amount of $14.5 million due to the high level of inventory for certain titles which, due to weaker market conditions and a slow down in re-orders caused by the console transition.

Cost of Sales—Product Costs (amounts in thousands)




































March 31,

2007

 % of

Consolidated

Net Revenues

 March 31,

2006

 % of

Consolidated

Net Revenues

 Increase/

(Decrease)

 Percent

Change

 
$799,587 52%$734,874 50%$64,713 9%




        "Cost
of sales—product costs" represented 52% and 50% of consolidated net revenues for the years ended March 31, 2007 and 2006, respectively. In absolute dollars,
"cost of sales—product costs" increased 9% from $734.9 million for the year ended March 31, 2006 to $799.6 million for the year



61











ended
March 31, 2007. The primary factors affecting the increase in "cost of sales—product costs" in absolute dollars and as a percentage of consolidated net revenues were:





    An
    increase in consolidated net revenues of 3% from $1,468.0 million for the year ended March 31, 2006 to $1,513.0 million for the year ended
    March 31, 2007.


    A
    higher percentage of our business relating to distribution which carries higher product costs than our publishing business.


    Higher
    net revenues from products for console platforms in absolute dollars and as a percentage of publishing net revenues from $812.3 million and 70% of publishing
    net revenues in fiscal 2006 to $886.8 million and 80% of publishing net revenues in fiscal 2007. Console products have higher costs of sales—product costs associated with them than
    PC products, due to the royalty payments to hardware manufacturers.



Partially
offset by:





    Non-recurring
    write-downs of inventory costs recorded in fiscal 2006 in the amount of $14.5 million due to the high level of inventory for certain titles
    which, due to weaker market conditions and a slow down in re-orders caused by the console transition.



EXCERPTS ON THIS PAGE:

10-K (2 sections)
May 30, 2008
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