|
|
![]() | ![]() | ![]() | ![]() |
| |||||||||
ATVI » Topics » We depend on servers to operate our MMORPG business. If we were to lose server capacity, for any reason, our business could suffer.These excerpts taken from the ATVI 10-K filed Feb 27, 2009. We depend on servers to operate our MMORPG business. If we were to lose server capacity, for any reason, our business could suffer. Our business relies on the continuous operation of our data servers. Any broad based catastrophic server malfunction, a significant intrusion by hackers that circumvents our security measures, or a failure of our disaster recovery service would likely interrupt the operation of our MMORPG games and could result in the loss of subscription-based sales. An extended interruption of service could harm our reputation and operating results. We must project our future server needs and make advance purchases of servers to accommodate expected business demands. If we underestimate the amount of server capacity our business requires or if our business were to grow more quickly than expected, our customers may experience service problems, such as slow or interrupted gaming access. Insufficient server capacity may result in our experiencing decreased sales, a loss of our customer base, and adverse consequences to our reputation. Conversely, if we overestimate the amount of server capacity required by our business, we may incur additional operating costs that would adversely affect our operating margins. We depend on servers to operate our MMORPG business. If we were to lose server capacity, for any reason, our business could suffer. Our business relies on the continuous operation of our data servers. Any broad based catastrophic server malfunction, a significant We This excerpt taken from the ATVI 10-Q filed Aug 8, 2008. We depend on servers to operate our MMORPG business. If we were to lose server capacity, for any reason, our business could suffer.
Our business relies on the continuous operation of our data servers. Any broad based catastrophic server malfunction, a significant intrusion by hackers that circumvents our security measures, or a failure of our disaster recovery service would likely interrupt the operation of our MMORPG games and could result in the loss of subscription-based sales. An extended interruption of service could harm our goodwill and operating results.
We must project our future server needs and make advance purchases of servers to accommodate expected business demands. If we underestimate the amount of server capacity our business requires or if our business were to grow more quickly than expected, our customers may experience service problems, such as slow or interrupted gaming access. Insufficient server capacity may result in our experiencing decreased sales, a loss of our customer base, and adverse consequences to our reputation and goodwill. Conversely, if we overestimate the amount of server capacity required by our business, we may incur additional operating costs that would affect our operating margins.
| EXCERPTS ON THIS PAGE:
RELATED TOPICS for ATVI: |
| |||||||