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Great Wolf Resorts (WOLF)Stock (Hospitality Industry, Media & Entertainment Industry, Resorts & Casinos Industry)
Great Wolf Resorts is the largest owner, operator and developer in North America[1] of drive-to family resorts which feature indoor waterparks and other family-oriented entertainment activities. Great Wolf owns and operates nine Great Wolf Lodge resorts, which are its signature northwoods-themed resorts, and one Blue Harbor Resort, which is a nautical-themed resort. The resorts are located in eight states in the U.S. and Ontario, Canada. [2]
Great Wolf attracts families with children that live within a driving distance to its full-service family entertainment resorts. Activities at Great Wolf Lodges include indoor water parks, Wiley’s Woods (an indoor kids entertainment center), and MagiQuest, an interactive, live action fantasy game guests can play. It also earns revenues through its themed restaurants, spas, game arcades, mini golf, and conference facilities.[3] Its resorts are located in established family vacation destinations, which allows the company to offer a complementary entertainment option to existing venues, such as beaches and amusement parks.[4]However, as Great Wolf operates in a niche market and its properties lack diversification, its business fluctuates seasonally (the high-season being the summer and other school holiday periods), reacting to changing trends in vacation preferences, consumer spending and general economic outlook. Great Wolf aims to grow by attracting a wider customer base, as well as expanding its portfolio of resorts. In 2007, the company announced plans to develop another Great Wolf Lodge resort in Concord, North Carolina and is looking into developing resorts outside of North America.
[edit] Business FinancialsGreat Wolf's revenues by segment (2005 - 2007)[5] Great Wolf's revenue vs. operating income (2005 - 2007): the company has experienced net income losses from 2005 to 2007 despite growing revenue[5] [edit] Business SegmentsGreat Wolf resorts earn its revenues through the sale of rooms (which includes admission to the indoor waterpark), as well as from food and beverage sales (from its themed restaurants, snack bars, ice cream shops and confectionery) and fees from other amenities. These amenities cost customers extra fees in addition to room charges and include full-service spa, kids spa, game arcade, gift shops, MagiQuest (an interactive, live-action, fantasy adventure game), minigolf, and conference spaces. The company also generates revenues from licensing arrangements, resort management fees, development fees and construction management fees. Great Wolf generates the majority of its revenue from room sales. In 2007, room revenues accounted for up to 60% of total revenue, while food and beverage and other amenity sales contributed to 30% of revenues, and the remaining 10% was made up by management and other fees. [edit] Business PerformanceFrom 2005 to 2007, Great Wolf's total revenues grew at an average of 16% per year. The company however, has had a negative operating income throughout all three years from 2005 to 2007. This is mainly due to the high resort maintenance and operating costs, which in 2007 accounted for up to 59%[5] of total expenses, and almost 60% of total revenues. There were high depreciation costs (in 2007 as large as 20% of total revenue) involved in the resorts operations, as certain waterpark and games equipment must be retired after only a few years of operation.[5] From 2006 to 2007, total revenues increased by 28% to US$187.58 million primarily due to the opening of the Grapevine and Mason resorts in December 2007 and December 2006, respectively, as well as the construction of additional guest suites at the Williamsburg resort that opened in March 2007. These additional resorts and rooms led to more room, food, beverage and amenity sales. Net operating losses also decreased as operating expenses decreased in 2007. However, this is not because daily operation expenses declined but because of a one-off expense in 2006. [edit] Operating metricsThe key operating metrics used to evaluate resorts and hotel performance include:
Key operating metrics (across all Great Wolf resorts): [6]
The ADR and RevPAR that Great Wolf generates is much higher than the overall hotel industry average, which as of August 2008 had an ADR of US$107.64 and RevPAR of US$76.60 according to Smith Travel Research.[7] This is consistent with the indoor waterpark resorts, as U.S. Realty Consultants report that occupancy of indoor waterpark hotel and resorts ranging from 5% to 30% over non-waterpark hotels, and average daily rates ranging from $20 to $150 higher. [8] [edit] Trends and Forces[edit] Great Wolf's revenues are affected by seasonality and changes in holiday calendarsSince most families with young children choose to take vacations during school breaks and on weekends, Great Wolf's occupany rates are affected heavily by school calendars. Occupancy is highest on the weekends and during months with prolonged school breaks, such as the summer months and spring break weeks in March and April. Occupancy is lowest during May and September, which bracket the summer vacation months. Great Wolf's earnings have fluctuated from quarter to quarter due to these seasonal effects, and their revenue is thus vulnerable to changes in school calendars.[9] Indeed, a shift in the two week nationwide Easter school holiday period from Q2 to Q1 2008 enabled Great Wolf to earn a net revenue of $19.4 million in Q1 2008, an increase of 75% from $11.1 million of net revenue in the first quarter of 2007.[10] [edit] Great Wolf benefits from trend of increasing 'staycations'AUS economic slow down, caused by the 2007 subprime mortgage crisis, has affected entertainment budgets and discretionary spending in 2008. Consumers are switching from expensive air travel vacation destinations to cheaper, regional vacation spots in what has been termed a 'staycations' since people stay close to home.[11] A survey with rising airline ticket prices caused by increasing oil prices , more than 50% of Americans changed their summer travel plans, according to a survey by TripAdvisor, to lower-cost alternatives.[12] As Great Wolf mainly targets regional customers located within driving distance of the resorts, far from suffering from the economic downturn, Great Wolf's occupancy rates have actually increased more than 5% to 65.3% in Q2, 2008 compared to the same time last year.[13] [edit] Great wolf is affected by increased competition in family destination resorts marketThe number of indoor waterpark destination resorts (defined as hotels that have a waterpark of at least 10,000 square feet) has grown from 41 in 2006 to 49 in 2008. An additional 15 new indoor waterpark projects are projected to open in 2008.[14] In particular, the competition within Great Wolf's markets Wisconsin Dells and Ohio Sandusky has increased steadily, as the total area of waterpark space within those regions has grown an average of 31% from 2003 to 2007[8]. Besides these independent developers, Great Wolf will also face competition from a number of other larger resort operators that are developing indoor waterparks for their existing resorts.[15]. Revenues from its Sandusky property have already decreased since 2005 as a result of increased competition in the area.[16] [edit] CompetitionGreat Wolf's resorts compete with other forms of family vacation travel, including theme parks, waterparks, amusement parks and other resorts located near these types of attractions. [17] Most of these competitors are relatively small, privately owned companies that operate regionally. [edit] RegionalIn most of the regional markets Great Wolf operates in there are few other family entertainment resorts featuring indoor waterparks due to the high entry-costs associated with building the resorts. However, the company faces direct competition from other similar indoor waterpark destination resorts in the Wisconsin Dells, Sandusky, Mason and Traverse City areas.[18] Great Wolf's main regional competition include:
[edit] NationalAlthough there is no other national chain of indoor waterpark resorts, Great Wolf competes with other resorts and travel companies that also target the family vacation market. Great Wolf's national competition includes: Six Flags (SIX):Six Flags operates 20 regional theme parks across the U.S., including in Virginia and Pennsylvania, the regional markets where Great Wolf also operates. The theme parks offer thrill rides, water attractions, themed areas, concerts and shows, restaurants, game venues and retail outlets.Although Six Flags does not provide lodging services, it attracts the same target market (families who wish to vacation close to home) as Great Wolf.[21] Cedar Fair, L.P. (FUN):Cedar Fair is one of the largest regional amusement-resort operators in the world. The company owns and operates 11 amusement parks, six outdoor water parks, one indoor water park and five hotels. The amusement parks and resorts are located across the country, including in Ohio, Pennsylvania, Michigan and Virginia, all markets where Great Wolf competes. In 2007 it earned a total revenue of US$986.97 million.[22] [edit] Market ShareAlthough Great Wolf is a leader in the indoor waterpark resorts industry, it is still a small player in the overall U.S. hotel and resorts industry, earning only 0.13% of total market share in 2007 based on its revenue[5]. The overall U.S. hotel industry earned $139.4 billion in total revenue according to the 2008 Hotel Operating Statistics (HOST) Study issued by Smith Travel Research. [27] Market share for each company below is based on their net revenue as a percentage of the total US domestic gaming revenue in 2007.
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