Ubisoft Entertainment SA (UBI-FR)

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(cur)(last)21:24, June 29, 2009Wikinvest MaintenanceBot (Talk | contribs) (Hiding Logos)
(cur)(last)19:56, January 28, 2009Wikinvest MaintenanceBot (Talk | contribs) (Automatically removed Toys & Games category tags)
(cur)(last)18:09, December 16, 2008Pcushing (Talk | contribs)m (Stock:Ubisoft Entertainment SA (EPA:UBI) moved to Stock:Ubisoft Entertainment SA (UBI-FR))
(cur)(last)15:23, September 6, 2008Dhondfra (Talk | contribs)[stable]
(cur)(last)14:52, June 2, 2008Adamfarren (Talk | contribs)m (Stock:Ubisoft Entertainment SA moved to Stock:Ubisoft Entertainment SA (EPA:UBI))
(cur)(last)14:50, June 2, 2008Adamfarren (Talk | contribs)
(cur)(last)14:05, June 2, 2008Adamfarren (Talk | contribs) (References)
(cur)(last)14:03, June 2, 2008Adamfarren (Talk | contribs) (Competition)
(cur)(last)14:01, June 2, 2008Adamfarren (Talk | contribs) (/* Euro-denominated company with 45% revenue generation in North America<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1708.pdf Ubisoft Q4 FY2008 Earnings Press Release, pg.4]</ref> is)
(cur)(last)13:59, June 2, 2008Adamfarren (Talk | contribs) (Minimal development for PlayStation 3 a potential liability if PS3 sales begin to pickup)
(cur)(last)13:58, June 2, 2008Adamfarren (Talk | contribs) (Minimal development for PlayStation 3 a potential liability if PS3 sales begin to pickup)
(cur)(last)13:56, June 2, 2008Adamfarren (Talk | contribs) (Extensive support for Wii launch allowed for revenue upside with Wii console hardware sales, but also presented quality control issues)
(cur)(last)13:51, June 2, 2008Adamfarren (Talk | contribs) (Ideal margin structure due to development in lower-cost areas)
(cur)(last)13:51, June 2, 2008Adamfarren (Talk | contribs) (Ideal margin structure due to development in lower-cost areas)
(cur)(last)13:46, June 2, 2008Adamfarren (Talk | contribs) (Financial Analysis)
(cur)(last)13:42, June 2, 2008Adamfarren (Talk | contribs) (Business Description)
(cur)(last)13:37, June 2, 2008Adamfarren (Talk | contribs)
(cur)(last)13:35, June 2, 2008Adamfarren (Talk | contribs)
(cur)(last)13:35, June 2, 2008Adamfarren (Talk | contribs)
(cur)(last)23:18, May 16, 2008Ajhsieh (Talk | contribs) (Market Share)
(cur)(last)23:18, May 16, 2008Ajhsieh (Talk | contribs) (Market Share)
(cur)(last)23:08, May 16, 2008Ajhsieh (Talk | contribs) (Competition)
(cur)(last)23:07, May 16, 2008Ajhsieh (Talk | contribs) (Competition)
(cur)(last)23:07, May 16, 2008Ajhsieh (Talk | contribs) (Competition)
(cur)(last)23:06, May 16, 2008Ajhsieh (Talk | contribs) (Competition)
(cur)(last)23:01, May 16, 2008Ajhsieh (Talk | contribs) (Euro-denominated company with 45% revenue generation in North America<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1708.pdf Ubisoft Q4 FY2008 Earnings Press Release, pg.4]</ref> is exposed to US-Dollar currency fluctuations)
(cur)(last)23:01, May 16, 2008Ajhsieh (Talk | contribs) (Euro-denominated company with 45% revenue generation in North America<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1708.pdf Ubisoft Q4 FY2008 Earnings Press Release, pg.4]</ref> is exposed to US-Dollar currency fluctuations)
(cur)(last)23:00, May 16, 2008Ajhsieh (Talk | contribs) (Minimal development for PlayStation 3 a potential liability if PS3 sales begin to pickup)
(cur)(last)22:55, May 16, 2008Ajhsieh (Talk | contribs) (Extensive support for Wii launch allowed for revenue upside with Wii console hardware sales, but also presented quality control issues)
(cur)(last)22:54, May 16, 2008Ajhsieh (Talk | contribs) (Extensive support for Wii launch allowed for revenue upside with Wii console hardware sales, but also presented quality control issues)
(cur)(last)22:53, May 16, 2008Ajhsieh (Talk | contribs) (Extensive support for Wii launch allowed for revenue upside with Wii console hardware sales, but also presented quality control issues)
(cur)(last)22:36, May 16, 2008Ajhsieh (Talk | contribs) (Best Wii developer support outside of Nintendo has led given Ubisoft more revenue benefit from the Wii's success than its competitors)
(cur)(last)22:34, May 16, 2008Ajhsieh (Talk | contribs) (Ideal margin structure due to development in lower-cost areas)
(cur)(last)22:30, May 16, 2008Ajhsieh (Talk | contribs) (Financial Analysis)
(cur)(last)22:27, May 16, 2008Ajhsieh (Talk | contribs) (Game Portfolio)
(cur)(last)22:27, May 16, 2008Ajhsieh (Talk | contribs) (Game Portfolio)
(cur)(last)22:27, May 16, 2008Ajhsieh (Talk | contribs) (Business Description)
(cur)(last)22:22, May 16, 2008Ajhsieh (Talk | contribs) (Financial Analysis)
(cur)(last)22:21, May 16, 2008Ajhsieh (Talk | contribs) (Financial Analysis)
(cur)(last)13:04, May 14, 2008Ajhsieh (Talk | contribs) (Best Wii developer support outside of Nintendo has led given Ubisoft more revenue benefit from the Wii's success than its competitors)
(cur)(last)13:03, May 14, 2008Ajhsieh (Talk | contribs)
(cur)(last)12:49, May 14, 2008Ajhsieh (Talk | contribs)
(cur)(last)12:47, May 14, 2008Ajhsieh (Talk | contribs)
(cur)(last)12:45, May 14, 2008Ajhsieh (Talk | contribs)
(cur)(last)17:22, May 12, 2008Adamfarren (Talk | contribs) (Competition)
(cur)(last)17:19, May 12, 2008Adamfarren (Talk | contribs) (/* Euro-denominated company with 45% revenue generation in North America<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1708.pdf Ubisoft Q4 FY2008 Earnings Press Release, pg.4]</ref> is)
(cur)(last)17:18, May 12, 2008Adamfarren (Talk | contribs) (Minimal development for PlayStation 3 a potential liability if PS3 sales begin to pickup)
(cur)(last)16:46, May 12, 2008Adamfarren (Talk | contribs) (Financial Analysis)
(cur)(last)16:41, May 12, 2008Adamfarren (Talk | contribs)
(cur)(last)16:35, May 12, 2008Adamfarren (Talk | contribs)
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