QUOTE AND NEWS
Benzinga  May 21  Comment 
In a report published Tuesday, Piper Jaffray analyst Stephanie S. Wissink initiated coverage on Hasbro (NASDAQ: HAS) with an Overweight rating and $55.00 price target. In the report, Piper Jaffray noted, “We are initiating coverage of HAS...
Clusterstock  May 20  Comment 
Today was pretty spectacular for precious metals investors. First, the scoreboard: Dow:  15,335.28,  -19.12,  (-0.12%) S&P 500 :  1,666.29,  -1.18,  (-0.07%) Nasdaq :  3,496.43,  -2.54,  (-0.07%) And now,...
Market Intelligence Center  May 17  Comment 
Hasbro Inc. (NYSE: HAS) closed Thursday's trading session at $47.21. In the past year, the stock has hit a 52-week low of $32.00 and 52-week high of $48.46. Hasbro (HAS) stock has been showing support around $46.67 and resistance in the $48.15...
New York Times  May 13  Comment 
Hoping to build on the popularity of My Little Pony, Hasbro plans a theatrical release as part of a campaign for its brand extension, Equestria Girls.     
Market Intelligence Center  May 7  Comment 
Hasbro Inc. (NYSE: HAS) closed Monday's trading session at $47.15. In the past year, the stock has hit a 52-week low of $32.00 and 52-week high of $48.46. Hasbro (HAS) stock has been showing support around $46.54 and resistance in the $47.74...
Stock Blog Hub  May 2  Comment 
We expect Hasbro Inc. (HAS), the worldwide leader in children's and family entertainment products and services, to beat earnings expectations when it reports first-quarter 2013 results before the opening bell on Apr 22. Why a Likely Positive...
Market Intelligence Center  Apr 25  Comment 
Hasbro Inc. (NYSE: HAS) closed Wednesday's trading session at $47.28. In the past year, the stock has hit a 52-week low of $32.00 and 52-week high of $48.46. Hasbro (HAS) stock has been showing support around $46.24 and resistance in the $48.22...
CBC.ca  Apr 22  Comment 
Trading in an iron for a cat looks to have been a good move for Hasbro, which is crediting a recent surge in revenue to the introduction of a new Monopoly piece.
Samurai Trader  Apr 22  Comment 
Last week it was MAT, this week it's HAS, which may be the better of the two. This has a pretty strong price relative line,  especially during this last shallow pullback. It did close well off the high of the day, which may do nothing more than...
StreetInsider.com  Apr 22  Comment 
This report is an intraday check of some of the more notable stocks that have hit a 52-week high or low so far today. 52-Week High: Hasbro, Inc. (Nasdaq: HAS) $48.46. Hasbro reported Q1 EPS of $0.05, $0.01 better than the analyst estimate of...




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Hasbro, Inc. (NYSE: HAS) is the second largest U.S. toy company, behind Mattel (MAT) by revenue, with a portfolio of brands and products in the toy market that target traditional trading card and board-game audiences, family game consumers, and educational/developmental toy consumers. Its core brands include the educational toy line Playskool, trading-card and role-playing games Magic: the Gathering and Dungeons and Dragons, traditional board and family games Monopoly, Battleship, and trademarked franchises such as Star Wars and Marvel action heroes. The company reported global net sales of $4 billion in 2010 and net earnings of $398 million.[1]

As a toy company that focuses mainly on delivering traditional gaming experiences through board games and role-playing games, Hasbro faces increased pressures from age compression of its core demographic as children turn to more sophisticated gaming experiences offered by electronic media at an increasingly younger age. The company has increased more of its focus on the entertainment industry and on its popular movie franchises Transformers, Iron Man, and G.I. Joe.

Company Overview

Hasbro's gaming products are delivered through different media, including traditional board and card, role-playing, hand-held electronic, and DVD games. In addition to products crafted purely for entertainment purposes, Hasbro also offers electronic learning aids and puzzles.

Business Segments[2]

Hasbro divides its business into three segments:

  • U.S. and Canada (60% of revenue)
  1. Boy's Toys (36% of revenue): Core brands include Brony stuff,GI Joe, Transformers, Star Wars, Marvel, etc.
  2. Games and Puzzles (33% of revenue): Major brands include Cranium, Trivial Pursuit, Monopoly, Battleship, Game of Life, Scrabble, Risk, and others. Core role-playing and trading card games include Magic: the Gathering and Dungeons & Dragons.
  3. Girl's Toys (19% of revenue): Core brands include Littlest Pet Shop, Strawberry Shortcake, My little pony/etc
  4. Preschool Toys (11% of revenue): Core brands focus on aiding growth and development of infant and preschoolers and are mainly marketed under the Playskool trademark. Examples of popular products in this category include Mr. Potato Head and the Ages & Stages system, which seek to help children and parents during each stage of infant and child development.
  • International (36% of revenue)
  • Entertainment and Licensing (4% of revenue): Revenue from this segment represents growth in lifestyle licensing, digital licensing, movie, television, and online entertainment revenues.

Business Growth

FY 2010 (ended December 26, 2010) [1]

  • Net sales decreased 1.6% to $4 billion.
  • Net income increased 6% to $398 million.

Trends and Forces

Turning Toys into Movies Means an Expanded Market for Hasbro

The movie industry has proven to be extremely profitable for Hasbro. The company has reaped the benefits of its movie franchises Transformers, Iron Man, and G.I. Joe. The demand and popularity of movies based on toys and comic book characters has increased since the turn of the century and Hasbro has been there to fill the need. Toys and comic book characters have the appeal that they have been in existence for so long that many generations of people, mainly males, can share a bonding experience over an ageless medium. The increased popularity of these movies means higher revenues for Hasbro. The market for toys based off these movies has proved to be very profitable as well.

Age Compression Forces Hasbro to Target the Lower-Margin Tween Demographic, but Face Competition with Popular Video Games

As a natural part of growing up, kids trade their traditional toys for more sophisticated forms of entertainment such as video games and electronics. However, each year it happens at a younger age, so that the age range to market toys is shrinking. Age compression is a major issue across the toy industry and is not specific to Hasbro. This forces Hasbro to target the "tween" 8-12-year-old demographic in order to maintain its market size through selling electronic-based games, which have a shorter lifespan and lower margin.

Games and Puzzle Revenue Depend on Constant Demand of Classic Games

A third of Hasbro's revenue comes from the sale of games such as Monopoly, Battleship, and Scrabble. However, these popular classic games have been around for decades and by now millions of these games are sitting in homes all across the world. These games can be passed down from generation to generation without losing its appeal or fun. As a result, the demand for brand new sets of these games tends to fall. Thus it is up to Hasbro to be innovative in trying to keep up the demand for these classic games.

Competition

Hasbro's broad range of internationally recognized brands is rivaled only by Mattel (MAT). Mattel designs and manufactures and markets toy products worldwide through large retailers as well as directly to consumers.

  • Focus on Trademarked Franchises: Like Hasbro's royalty relationships with the Marvel, Star Wars, and Transformers franchises to market toys and collectibles based on these popular icons, Mattel has alliances with several profitable franchises, including Disney Classics, High School Musical, Batman, Kung Fu Panda, and Dora the Explorer.
  • Brand: Similar to Hasbro, Mattel also markets toys in Girls' and Boys' categories, including its renowned Barbie dolls and accessories for girls as well as its Hot Wheels and Tyco R/C.
  • Educational: Competing directly with Hasbro's Playskool core products, Mattel's Fisher-Price and Sesame Street brands focus on developmental and educational toys targeted toward parents of infant and preschool-aged children.

References

  1. 1.0 1.1 HAS 2010 10-K "Selected Financial Data" pg. 22
  2. HAS 2010 10-K "Results of Operations" pg. 25-28
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